AI Insights · Timothy · January 2023
Top 5 Hybridcasual Games Performance on Unified Platform in Venezuela Q4 2022
An overview of the performance of the top 5 hybridcasual games on a unified platform in Venezuela during Q4 2022, including metrics on weekly downloads, revenue, and active users.
During the fourth quarter of 2022, the top 5 hybridcasual games on a unified platform in Venezuela showed varied performance across key metrics. Here’s a detailed look at each game's performance in terms of weekly downloads, revenue, and active users.
Stumble Guys from Scopely, Inc. experienced fluctuating weekly downloads, starting strong with 33.6K in late September and seeing a notable dip to 12.3K by late November. However, downloads picked up towards the end of December, reaching 24.5K. Weekly revenue for the game peaked at around $400 in early October but generally declined over the quarter, ending at approximately $240. Active users saw a decline from 273.6K in late September to 204.2K by the end of December, with some fluctuations in between.
Triple Match 3D from Boombox Games LTD showed a rising trend in weekly downloads, growing from 229 at the start of the quarter to a peak of 2.1K by late November, before dropping down to 276 by the end of December. Weekly revenue exhibited a similar pattern, starting at $23 and reaching up to $176 in late November, then falling to $50 by the end of December. Active users increased from 871 in late September to 2.3K by late November, before stabilizing around 878 towards the end of December.
Survivor!.io by HABBY saw a steady number of weekly downloads, ranging from 1.3K to 2.7K throughout the quarter. The game's weekly revenue peaked at $118 in mid-December from a low of $10 in late November. Active users showed an upward trend, increasing from 7.2K in late September to 7.9K by the end of December.
Rush Royale: Tower Defense TD from MY.GAMES B.V. experienced a peak in weekly downloads at 2.9K in mid-October, with fluctuations throughout the quarter, ending at 2.6K in late December. The game’s weekly revenue showed significant growth, rising from $3 in late October to $122 by the end of December. Active users also increased, starting at 6.3K in late September and reaching 9.4K by the end of December.
Art of War: Legions by Fastone Games had relatively stable weekly downloads, ranging from 88 to 261 throughout the quarter. Weekly revenue saw a peak of $69 in late November from a low of $13 in late September. Active users remained fairly consistent, starting at 3.1K in late September and ending at 2.7K in late December.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.